If you encounter any problems, run the game as administrator and be sure to update your video drivers and have DirectX installed which you can get here. Rock and roll in the dark aboard a super-stretch limo on the Rock n Roller Coaster Starring Aerosmith at Disneys Hollywood Studios park in Walt Disney. Once complete, launch the game, have fun, and play.Be sure to disable any form of anti-virus so no files get corrupted. Click “Copy contents of CODEX directory to installdir” and then click install.
Once again, *anyone* with a PC that meets or exceeds the minimum specifications will be able to play the game with an acceptable frame rate. This is one case where recommended specifications aren't just about graphical fidelity, but also about simulation fidelity. Those with weaker CPUs and GPUs with fewer compute threads will presumably have park guests that make decisions less frequently. The general.20 posts Hey, For Christmas im gonna have some new Specs on my computer so i would now if someone could. The game scales the fidelity of the simulation based on your computer's specifications. Even with a beast of a system, once you reach 7,000+ guests the game starts to bog down for everyone and gets worse as it goes up. If it has extremely high system requirements compared to other games and only people with extremely high-end hardware can run it, then it's not a very good commercial product, is it? Seeing these system requirements, and looking at the state major PC titles have been released in lately, I'm not overly optimistic. Originally posted by Spawk:Again, that's all really cool, but if the vast majority of systems either can't handle that or if the model quality has to be toned down to an absurd degree to get it to run properly, then what's the point? Being optimistic is nice, but this game isn't created in a vacuum. So yes this is a very good commercial product, minimum and recommended system requirements are not and never have been gospel, its a semi rough approximation using knowledge the devs gathered either by looking at benchmarks or using the hardware themselves and selected the parts most likely to make "full use" of the game.
If you remember the launch of RTC3 it was quite similar, higher systems could fully utilise the engine and game whilst the lower end systems could still play it to good potential just not quite as large. There are also options in game or will be to limit guest numbers to reduce CPU and ram loads or lessen the strain on lowerend systems. Maybe they have just widened the requirements as 2k and 4k become more prevalent in gaming.
Id say a 980 is kind of overkill if your only interested in 1080p medium/high settings but for maxxed out and higher resolutions absolutely. Infact i did before alpha 3 and steam release but dropped the res for higher FPS.
Fit as much of the park as you can in the lower area, and be very aware of any guests freezing in. The clifftop areas were incredibly buggy to build on for me, and the coaster requirement is a bit of a nightmare. By Mendel, Novemin Planet Coaster: Console Edition. I have no doubt i could jump it up to 4k resolution and still get around 40 fps. Planet Coaster Career Mode Guide Planet Coaster Career Mode Guide. Im running the game on an i7 4790k 16GB Ram and GTX980ti off a samsung 850 evo ssd and at 2560x1440p, maxxed settings for quality and im still running the game at 69FPS even on coaster cam it does dip when i zoom right out but thats with a half filled park and 3700 guests (rough count).